Publikationsliste

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2010

The Mobile Ambisonics Equipment

Färber, Peter; Kocher, Philippe


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2009

Ambisonics Einführung

Neukom, Martin


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2009

A Stratified Approach For Sound Spatialization

Schacher, Jan C. et al.


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2009

midOSC: a gumstix-based MIDI-to-OSC converter

Schiesser, Sébastien


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2009

Milieux Sonores

Maeder, Marcus


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2009

Tempo Polyphony

Neukom, Martin


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2009

Ambisonics Equivalent Panning AEP

Neukom, Martin


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2008

Swarm Based Computer Music - Towards a Repertory of Strategies

Bisig, Daniel; Neukom, Martin


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2008

Interactive Swarm Orchestra - An Artificial Life Approach to Computer Music

Bisig, Daniel; Neukom, Martin; Flury, John


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2008

Ambisonics Equivalent Panning

Neukom, Martin; Schacher, Jan C.


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2007

Interactive Swarm Orchestra

Bisig, Daniel; Neukom, Martin; Flury, John


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2007

Ambisonic Panning

Neukom, Martin


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2007

Immersion in Möglichen

Maeder, Marcus


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2007

Ich bin auch ein Label

Maeder, Marcus


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2007

Digital Sound Generation

Frei, Beat


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2007

Where's the Beat? Tools For Dynamic Tempo Calculations

Schacher, Jan C.; Neukom, Martin


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2007

Raumklang mit Ambisonics in Max/MSP

Kocher, Philippe


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2007

Gesture Control of Sounds in 3D Space

Schacher, Jan C.


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2006

MediaFlies - A Video and Audio Remixing Multi Agent System

Bisig, Daniel; Unemi, Tatsuo


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2006

Flocking Messengers

Unemi, Tatsuo; Bisig, Daniel


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2006

Die Wunschmaschinen

Maeder, Marcus


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2006

Ambisonics Spatialization Tools for Max/MSP

Schacher, Jan C.; Kocher, Philippe


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2006

On making and playing an electronically-augmented saxophone

Schiesser, Sébastien; Traube, Caroline


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2005

Music by Interaction among Two Flocking Species and Human

Unemi, Tatsuo; Bisig, Daniel


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2004

Transient Travels

Maeder, Marcus; Schacher, Jan C.


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2003

Biosonics - Interactive Growth System

Bisig, Daniel


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2009

Computermusik und Mathematik

Neukom, Martin


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1998

Interview With L. P. Hagen

Bennett, Gerald


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1997

Music since 1945 and Oral Culture

Bennett, Gerald


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1995

En réécoutant Boulez

Bennett, Gerald


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1995

En réécoutant Boulez

Bennett, Gerald


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1985

Simplicity and Complexity

Bennett, Gerald


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Publikationen 

Bisig, Daniel; Neukom, Martin; Flury, John

Interactive Swarm Orchestra

11. Dezember 2007

Proceedings of the Generative Art Conference. Milano, Italy, 2007.


The project Interactive Swarm Orchestra (ISO) employs flocking algorithms to control computer sound synthesis and 3D sound positioning. Synthesis, positioning and movement of several simultaneous sound events are modeled according to swarm behavior. Camera-based tracking allows visitors to interact with this acoustic flock and thereby change its spatial distribution and synthesis properties. This paper fo- cuses on the description of the software components that have been developed spe- cifically for this project. These components encompass of a sound synthesis frame- work, functionality for 3D sound projection based on Ambisonics, a generic multi- agent simulation environment, and video tracking software for conventional video cameras and for SwissRanger 3D cameras. All software source code is publicly available. 


Dateien:
ISO_GA_2007.pdf